“Desired Track (DTK)” Index

Links to Jeb Burnside's

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Desired Track(DTK) #3:
Headwork, Part One
– (Articles – Oct 25 2001)

Among other things, aviation can be referred to as a numbers game: heading,altitude, airspeed, distance, time. Fortunately, today’s cockpits have a lot ofequipment available to compute and display the important ones. But what’s behindsome of these numbers? How can we compute some of them on our own, in our head,when we want to or need to? In this first of a two-part series, AVweb ExecutiveEditor Joseph E. (Jeb) Burnside explores how to use “gouges” to comeup with some useful numbers.

Desired Track(DTK) #2:
They Call Me Mister Headwind!
– (Articles – Apr 52001)

“Headwind.” That simple word can send pilots off to the line shackto order more fuel even as they encourage their passengers to make one lastvisit to the rest room. When it comes to a headwind, AVweb’s Jeb Burnsidebelieves it’s not a matter of whether he’ll have one, but how strong it will be.Even the local weather guessers have come to recognize his N-number and try tosoften the blow when they give him a briefing. Of course, there are some goodreasons why headwinds seem to outnumber tailwinds. Here are a few.

Desired Track(DTK) #1:
Playing by the Rules
– (Articles – Mar 7 2001)

Like it or not, there are certain rules that apply when we fly. Some of thoserules fill books and some of them – too many – are unwritten. One rule is tonot run out of fuel. Other rules – like which route to take around specialairspace – either aren’t shared with pilots or just keep changing. While therules that apply to getting around the Charlotte, N.C., Class B airspace seeminscrutable, the rules that apply to ensuring that there’s enough fuel aboard toreach one’s destination are well-known. Executive Editor Joseph E. (Jeb)Burnside explores why things are what they are in this first installment of hismonthly column for AVweb.

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